Search found 3 matches

by hagabaka
Sun Jun 23, 2013 5:11 pm
Forum: Programming
Topic: libpng 1.5 support
Replies: 5
Views: 5314

Re: libpng 1.5 support

Hi, I've created a patch for building with png 1.5, and tested it on Arch Linux. PNG's release notes seem to say the png_get_ functions are available in old versions too, but I don't know how to test it with an older version of the library. Index: src/engine/video/image.cpp =========================...
by hagabaka
Tue Jun 21, 2011 11:11 pm
Forum: Ideas and Game Features
Topic: Making battles more player-active
Replies: 32
Views: 45322

Re: Making battles more player-active

Okay, time for some responses. Oh, and congrats to hagabaka for his first forum post on his almost 4+ year old forum account. :heh: Hehe, I'm such a lurker. The tolerable level of player activity per battle should be inversely proportional to the number of fights. So whatever method you use to make...
by hagabaka
Sun Jun 19, 2011 10:24 pm
Forum: Ideas and Game Features
Topic: Making battles more player-active
Replies: 32
Views: 45322

Re: Making battles more player-active

I have some ideas that are related, but maybe not completely what is asked for in the topic: The tolerable level of player activity per battle should be inversely proportional to the number of fights. So whatever method you use to make fights more engaging, allow the player to ignore it to a degree,...