Search found 33 matches
- Sat Oct 27, 2007 10:31 pm
- Forum: Design
- Topic: Battle design proposal: A new approach
- Replies: 66
- Views: 32849
Finding someone with the appropriate skills and time would be impossible, depending on the standard your looking at, it really depends on how much detail you want in it, and how much diversity. If you wanted the same thing but practically cloned the 3D artist could make hundreds of charecters and ju...
- Wed Oct 03, 2007 4:39 pm
- Forum: General Chat
- Topic: Moving From Windows to Linux
- Replies: 30
- Views: 14022
- Sat May 26, 2007 8:59 pm
- Forum: General Chat
- Topic: Starcraft 2
- Replies: 9
- Views: 5716
I knew about this before it became public :angel: (they put the website up first and because I spend my time over at Infinity obviously I *had* to hear about it. I agree with Roots, I also dislike the graphics, and for similar reasons. I also don't particulary like the cartoony style but kudos to th...
- Fri May 25, 2007 12:27 pm
- Forum: General Chat
- Topic: New Screenshots
- Replies: 1
- Views: 2923
New Screenshots
Look at the comments -,-
- Tue Mar 27, 2007 10:41 pm
- Forum: Online Services
- Topic: avatar,monster,character
- Replies: 2
- Views: 2567
- Wed Jan 17, 2007 9:52 pm
- Forum: General Chat
- Topic: Pandora & the music genome project
- Replies: 7
- Views: 5495
I found Pandora quite good, perhaps the songs you've listened to have been rushed past the system. When I made a station from some songs from different artists only 3-4 other songs made by the same artist were shown over the last months, perhaps this needs more experimentation. But yeah most of it i...
- Sat Dec 16, 2006 2:21 pm
- Forum: Other Game Development
- Topic: Ysaneya's Infinity Prototype
- Replies: 14
- Views: 11985
EmreBFG wrote:Wow, looks great as usual, thanks Disto. I may pop into the IRC channel later tonight.
2.1 is out, I'll see you there

- Thu Dec 14, 2006 11:42 pm
- Forum: Other Game Development
- Topic: Ysaneya's Infinity Prototype
- Replies: 14
- Views: 11985
Hey, back again, with the imminent release of the public ICP 2.1 I decided to post some screenshots here. It's meant to be released tonight but I think it may be delayed till tomorrow. Some very nice screenshots have come from the semi-public beta leading up to this release of the prototype. Heres o...
- Thu Dec 14, 2006 11:32 pm
- Forum: User Feedback
- Topic: Allacrost Demo Public Release
- Replies: 48
- Views: 30890
You can ctrl-alt-delete the program and stop it but also try Run --> msconfig and go to the startup tab. What I'm guessing you don't want is Nview and their little tray icon, both I can help you with. Nview is nwiz.exe and the tray icon is NvMcTray... You can disable both of these starting with MsCo...
- Fri Nov 24, 2006 2:50 pm
- Forum: Other Game Development
- Topic: Ysaneya's Infinity Prototype
- Replies: 14
- Views: 11985
- Fri Nov 24, 2006 2:27 am
- Forum: Other Game Development
- Topic: Ysaneya's Infinity Prototype
- Replies: 14
- Views: 11985
:BUMP: There is a second Infinity Combat Prototype coming out very soon. Extremely shiny and will get better as more features are added over time but don't expect any *major* graphical changes in the combat prototype now. The requirements haven't really changed as far as Software specs are because o...
- Mon Aug 14, 2006 11:08 am
- Forum: Other Game Development
- Topic: Ysaneya's Infinity Prototype
- Replies: 14
- Views: 11985
I was quite upset when my PS2 broke and I could no longer play GTA:SA, but it was coming to the point when the world was no longer big enough for me, but whenever I came to the point of getting bored I'd manage to somehow get lost in the place I knew so well... I miss flying a harrier through those...
- Wed Aug 02, 2006 8:14 pm
- Forum: Other Game Development
- Topic: Ysaneya's Infinity Prototype
- Replies: 14
- Views: 11985
I remember really enjoying games with a dynamic world, or at least a world that you could do a lot in, get lost in, and just have fun in. My complaint of TES games has been that their worlds are so vast and sand-box, that you are somewhat removed from the game. I like freedom, but I also like to go...
- Sun Apr 23, 2006 9:51 pm
- Forum: Programming
- Topic: Lines of Code & Development Costs
- Replies: 18
- Views: 8880
his real point was probably that a code counter like that isn't perfect, you could write millions of lines of rubbish that is buggy and never runs properly, and it would make it worth more money than a well scripted, program that runs smoothly every time, which is actually what would get more money...
- Tue Apr 04, 2006 10:19 pm
- Forum: Online Services
- Topic: Forums quirky with updated posts
- Replies: 14
- Views: 7272
- Mon Feb 13, 2006 3:28 pm
- Forum: General Chat
- Topic: The Growing Sylon Smiley Collection
- Replies: 12
- Views: 6114
- Mon Feb 13, 2006 3:23 pm
- Forum: General Chat
- Topic: amarok
- Replies: 4
- Views: 2856
- Sat Jan 28, 2006 12:49 pm
- Forum: Artwork
- Topic: cloaked guy
- Replies: 21
- Views: 12854
- Fri Jan 20, 2006 8:42 pm
- Forum: General Chat
- Topic: The greatest blonde joke _evar_
- Replies: 5
- Views: 3330
- Mon Dec 05, 2005 7:31 pm
- Forum: Music
- Topic: .wav format?
- Replies: 11
- Views: 9888