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Search found 71 matches

by wayfarer
Fri Jul 28, 2006 10:17 am
Forum: Artwork
Topic: The NON-ALLACROST ART Topic
Replies: 45
Views: 33654

Interesting. One day you mustexplain me how you made it.
by wayfarer
Mon Apr 10, 2006 12:05 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Well I didn't even got it that the design was accepted. At the beginning I planned changing the theme within the book. Though I'm not the one who can allow something I only make suggestions. I would say this ornament m as the base theme and the red line for all menues. The rest can be lated later af...
by wayfarer
Sun Apr 09, 2006 2:39 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Well double post. New concept does it fit or just overdone?
http://www.deviantart.com/deviation/30587861/
by wayfarer
Wed Mar 29, 2006 12:15 pm
Forum: Artwork
Topic: Wayfarer's Map Sprite
Replies: 51
Views: 11463

Sh..t happens . Typical case of laziness mixed with overestimation of one's own capabilities.

So time to Ramble on :devil:
by wayfarer
Wed Mar 29, 2006 12:09 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Well what the portrait is too big is the battle sprite too small I tried it but it is not the best way some color portraits would be nice perhaps even only the line art monochromatic is always a eye-catcher . Base concept can be discussed. I'll try some new decos got some ideas so this might change
by wayfarer
Wed Mar 29, 2006 5:44 am
Forum: Design
Topic: An interesting quote...
Replies: 22
Views: 6918

Well Challenging the player is a good thing but sometimes I enjoyed it to step back a passed level to compare how I improved. "Ha this guy killed me almost twice but now I kill three of them, damned I'm good". Well part of the problem might be that I'm a player who grazes every single dung...
by wayfarer
Tue Mar 28, 2006 11:40 am
Forum: Artwork
Topic: Wayfarer's Map Sprite
Replies: 51
Views: 11463

Just checked it back I spare it to show the gif's at the moment it looks a little hmm, well wired to say it nice. .....It works for still frames, which are your strong suit, but it doesn't and moreover, it hasn't , worked for animations. .... You could have mentioned this fact earlier I quess It wou...
by wayfarer
Mon Mar 27, 2006 1:16 am
Forum: Artwork
Topic: Harrvah Knight - Battle Sprite
Replies: 18
Views: 3800

Experienced fighters try to provoke an enemy by standing open. A less combat-ready pose might be good though that is just personal taste.
by wayfarer
Mon Mar 27, 2006 1:05 am
Forum: Artwork
Topic: Wayfarer's Map Sprite
Replies: 51
Views: 11463

:huh: Testing this happens to someone else. I draw most sprites on a big png and try to visualize how they'll look. Most of the time it works.
by wayfarer
Sat Mar 25, 2006 10:31 am
Forum: Artwork
Topic: Battle Sprites
Replies: 345
Views: 79692

Yeah.

He pose looks like he is charging to cut some throats. Perhaps a little laxer else it is really good,


BTW thanks for the Info.
by wayfarer
Wed Mar 22, 2006 12:31 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

1) But well I must accept it 2) Actual I have forgotten this it but it can be added 3) No big deal will be changed How about instead of the sillouette you put the battle sprite for the character you're equipping? The generic body just looks too Diablo-esque. And do stats need to really go on the equ...
by wayfarer
Tue Mar 21, 2006 12:42 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Steu wrote:Something kinda like this (I know this is completely horrible, but I'm a coder, and an absolutely crappy artist.)


Wonderful a visual help :approve: .

http://www.deviantart.com/view/30080555/

A question will the text be layed with the code so I could get rid of it within the image.
by wayfarer
Sun Mar 19, 2006 1:15 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Added the menu mode to the wiki with some info from the meeting, and it pertains here, I don't have time to copy all the stuff here so refer to http://allacrost.sourceforge.net/wiki/index.php/Menu_Mode All clarities eliminated . Hope I got it. m (Deviant seems a little bit busy could take while to ...
by wayfarer
Fri Mar 17, 2006 1:14 pm
Forum: Artwork
Topic: Wayfarer's Map Sprite
Replies: 51
Views: 11463

Cough I'm still around I actual didn't expect praises :huh: but actual some information what is next hacking into frames or something like this?
by wayfarer
Fri Mar 17, 2006 1:12 pm
Forum: Artwork
Topic: Battle Sprites
Replies: 345
Views: 79692

Nice the pose is perhaps a litlle top-heavy.Have you done the frame on the PC or have you sketched it with a pencil and scanned it?
by wayfarer
Wed Mar 08, 2006 2:25 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Well still any problems viewing it?

Well I quess finished until someone says something else.

Latest edition


And something new not finished yet
by wayfarer
Sun Mar 05, 2006 2:52 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

Too big. Only Deviant art allows such big pngs haven't found something else yet.

Though it should actual work
by wayfarer
Sun Mar 05, 2006 12:53 pm
Forum: Design
Topic: Inventory
Replies: 62
Views: 18880

OK I see not really a progress no ideas?

Ok here is the real big view

Thanks to deviantart.

Ok I don't really know allacrost will handle advancements and characteristics do I sticked for the more classical view.
Some Inventory itemes and so on.

Ideas?
by wayfarer
Sat Mar 04, 2006 8:51 am
Forum: Artwork
Topic: Pixel art stuff
Replies: 7
Views: 2342

I would recommend for faces m If you ignore most of the advertisment is a fast walkthough in this area. For a deeper vier any Andrew Loomis book you can get you need some patience but they are worth it. You can buy them or ask a friend to get the pdf's Yeah Elfwood has also some useable turitorials.
by wayfarer
Sat Mar 04, 2006 7:21 am
Forum: Artwork
Topic: Spriting
Replies: 75
Views: 16033

Nice :approve: