Design

A discussion area for general design issues that staff would like detailed feedback on.

Moderator: Staff

  • Announcements
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  • Forum Rules
    by Roots » Fri Jun 17, 2005 3:48 am
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    Last post by Roots
    Fri Jun 17, 2005 3:48 am
  • Topics
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  • 1.0 Release Maps -- Design, Scripting and Events
    by Roots » Mon Nov 20, 2017 4:47 am
    6 Replies
    2438 Views
    Last post by Roots
    Sun Jan 28, 2018 12:22 am
  • [Old] 1.0 Release Maps and Scripting
    by Roots » Wed Jan 16, 2013 6:26 am
    43 Replies
    28957 Views
    Last post by Roots
    Mon Nov 20, 2017 4:21 am
  • Lets talk about screen resolution
    by Roots » Wed Nov 08, 2017 12:37 am
    2 Replies
    1515 Views
    Last post by Lordakius
    Fri Nov 10, 2017 10:24 pm
  • Minor design modifications and renamings for 1.0.0 release
    by Roots » Tue Aug 16, 2016 7:25 am
    2 Replies
    6022 Views
    Last post by Roots
    Sat Oct 21, 2017 1:58 am
  • Character Moves [Suggestions for 0.1]
    by Djinn_in_Tonic » Wed Sep 23, 2015 10:08 pm
    18 Replies
    15444 Views
    Last post by Roots
    Wed Oct 14, 2015 6:46 am
  • Roadmap - Release 0.1.0
    by Roots » Wed Nov 26, 2014 8:05 am
    30 Replies
    18045 Views
    Last post by Roots
    Mon Sep 21, 2015 4:22 am
  • Player decisions, rewards, and consequences
    by Roots » Sat Sep 12, 2015 5:55 am
    4 Replies
    3517 Views
    Last post by Djinn_in_Tonic
    Sun Sep 13, 2015 3:48 pm
  • Battle UI Improvements (Part IV - Now With Fatigue)
    by Roots » Sun Aug 16, 2015 12:36 am
    38 Replies
    12928 Views
    Last post by Roots
    Sun Sep 13, 2015 4:59 am
  • Release 1.0 Balancing
    by Roots » Thu Aug 20, 2015 4:33 pm
    6 Replies
    3444 Views
    Last post by Djinn_in_Tonic
    Fri Sep 11, 2015 6:28 pm
  • [Release 0.1.0+] BATTLE MECHANICS
    by Djinn_in_Tonic » Sun Aug 23, 2015 4:47 pm
    13 Replies
    5226 Views
    Last post by Roots
    Wed Sep 09, 2015 9:44 pm
  • Dungeon Meta
    by gorogorosama » Mon Aug 10, 2015 11:38 am
    59 Replies
    19126 Views
    Last post by Roots
    Sat Aug 22, 2015 5:36 am
  • Lets talk about stats and formulas
    by Roots » Thu Aug 13, 2015 6:55 am
    16 Replies
    5998 Views
    Last post by gorogorosama
    Thu Aug 20, 2015 10:41 am
  • Small Questions with Simple Answers
    by gorogorosama » Mon Aug 10, 2015 2:52 pm
    6 Replies
    3790 Views
    Last post by Roots
    Tue Aug 11, 2015 10:34 pm
  • 0.1.0 Release Design Considerations
    by Roots » Fri Dec 14, 2012 7:38 am
    22 Replies
    11733 Views
    Last post by Roots
    Tue Aug 11, 2015 2:44 pm
  • Control scheme issues
    by TyMcCray » Thu Aug 06, 2015 5:09 am
    7 Replies
    4624 Views
    Last post by Roots
    Mon Aug 10, 2015 7:59 pm
  • Battle Layout Discussions -- Part III
    by Roots » Sat Mar 20, 2010 10:44 pm
    10 Replies
    8935 Views
    Last post by Roots
    Wed Feb 18, 2015 6:25 am
  • Valyria Tear 1.0 Feature Import List
    by Roots » Sun Sep 21, 2014 9:26 pm
    0 Replies
    15655 Views
    Last post by Roots
    Sun Sep 21, 2014 9:26 pm
  • Licensing and attributing
    by Roots » Fri Jan 04, 2013 7:30 am
    11 Replies
    9915 Views
    Last post by rujasu
    Wed Jan 23, 2013 9:24 pm
  • Name changes to some things in the game
    by Roots » Mon Dec 10, 2012 2:44 am
    8 Replies
    6938 Views
    Last post by Roots
    Thu Jan 03, 2013 8:43 am
  • Map Design Standards
    by Roots » Thu Dec 27, 2012 8:36 am
    0 Replies
    15380 Views
    Last post by Roots
    Thu Dec 27, 2012 8:36 am
  • RPG Genre Flaws Discussion
    by Roots » Tue Dec 11, 2012 8:52 pm
    0 Replies
    15787 Views
    Last post by Roots
    Tue Dec 11, 2012 8:52 pm
  • July 2011 Development Release
    by Roots » Thu Jun 30, 2011 10:59 am
    14 Replies
    12383 Views
    Last post by Roots
    Mon Jul 18, 2011 11:49 pm
  • Prologue Release -- Map Changes and Features
    by Roots » Fri May 13, 2011 2:32 am
    11 Replies
    8238 Views
    Last post by Roots
    Sat Jun 18, 2011 3:03 am
  • SaveMode
    by rujasu » Thu Jun 16, 2011 4:57 am
    10 Replies
    7460 Views
    Last post by Roots
    Fri Jun 17, 2011 3:51 am
  • June 2011 Development Release
    by Roots » Tue May 31, 2011 1:49 am
    11 Replies
    7937 Views
    Last post by Roots
    Sat Jun 11, 2011 8:57 pm
  • Prologue Release -- Battle Changes and Features
    by Roots » Thu Apr 28, 2011 7:33 pm
    18 Replies
    13781 Views
    Last post by Roots
    Tue May 31, 2011 9:34 pm
  • Status Effects in battle
    by rujasu » Fri Jan 18, 2008 5:29 am
    17 Replies
    13285 Views
    Last post by Roots
    Sat Apr 30, 2011 4:06 pm
  • Demo Release 8/22
    by rujasu » Thu Jul 22, 2010 4:53 am
    10 Replies
    8062 Views
    Last post by rujasu
    Mon Aug 23, 2010 12:36 am
  • Demo 1.0 General Design Suggestions
    by Roots » Fri Feb 26, 2010 8:10 pm
    9 Replies
    8066 Views
    Last post by Bertram
    Fri Mar 26, 2010 11:59 am
  • Character Menu Interface
    by Roots » Fri Feb 05, 2010 3:23 am
    12 Replies
    9431 Views
    Last post by Roots
    Sun Feb 21, 2010 7:53 pm
  • Font Discussions
    by Roots » Fri Jun 15, 2007 7:24 pm
    32 Replies
    19641 Views
    Last post by Roots
    Tue Feb 09, 2010 1:54 am
  • Battle timer bar
    by Winter Knight » Wed Jun 17, 2009 2:17 pm
    11 Replies
    8271 Views
    Last post by Roots
    Sat Feb 06, 2010 4:49 am
  • Boot Options Interface
    by Roots » Wed Feb 03, 2010 5:29 am
    1 Replies
    3887 Views
    Last post by gorzuate
    Wed Feb 03, 2010 7:56 am
  • Thoughts on party size
    by Jetryl » Thu May 24, 2007 7:30 pm
    16 Replies
    10445 Views
    Last post by chehob
    Tue Jan 26, 2010 3:00 pm
  • Shopping Interface
    by Roots » Tue Jan 12, 2010 8:47 am
    27 Replies
    14498 Views
    Last post by Roots
    Tue Jan 26, 2010 8:58 am
  • Enemies get stronger as the player's characters get stronger
    by Winter Knight » Fri Nov 30, 2007 3:01 am
    25 Replies
    15983 Views
    Last post by Orymus
    Mon Jan 25, 2010 5:20 am
  • Battle design proposal: A new approach
    by Roots » Sat Oct 27, 2007 6:34 pm
    66 Replies
    36919 Views
    Last post by Roots
    Mon Jan 25, 2010 2:14 am
  • Map Design Topics
    by Roots » Tue Apr 24, 2007 11:07 am
    32 Replies
    17943 Views
    Last post by Orymus
    Sun Jan 24, 2010 10:39 pm
  • Item idea brainstorming thread
    by Jetryl » Mon Feb 11, 2008 8:17 am
    5 Replies
    5643 Views
    Last post by Orymus
    Sun Jan 24, 2010 10:07 pm
  • Kyle
    by rujasu » Thu Jul 09, 2009 9:59 pm
    3 Replies
    4437 Views
    Last post by Roots
    Sat Jul 11, 2009 3:13 pm
  • if I were designing an RPG from scratch...
    by Jetryl » Tue Jun 16, 2009 8:56 am
    0 Replies
    16129 Views
    Last post by Jetryl
    Tue Jun 16, 2009 8:56 am
  • RPG Mistakes to Avoid
    by Roots » Sun May 17, 2009 4:33 pm
    11 Replies
    8227 Views
    Last post by Roots
    Sun Jun 14, 2009 12:11 pm
  • how to do (or not to do) elevation [a query]
    by eleazar » Fri Apr 03, 2009 10:59 pm
    3 Replies
    4339 Views
    Last post by Roots
    Sun Apr 05, 2009 3:48 am
  • Game or game engine?
    by ElonNarai » Fri Apr 25, 2008 3:09 pm
    7 Replies
    5789 Views
    Last post by Viliam
    Mon Dec 22, 2008 4:38 pm
  • Late-game shopping considerations
    by Jetryl » Thu May 31, 2007 3:21 am
    28 Replies
    20841 Views
    Last post by Winter Knight
    Fri Sep 26, 2008 7:57 am
  • Graphics engine does Pixel jumping
    by ElonNarai » Mon Apr 28, 2008 2:23 pm
    23 Replies
    13282 Views
    Last post by Drakkoon
    Sat May 24, 2008 1:13 pm
  • Release model
    by ElonNarai » Sat Apr 26, 2008 2:22 pm
    7 Replies
    5363 Views
    Last post by gorzuate
    Mon Apr 28, 2008 10:54 pm
  • Dialogue Menu Layout
    by Roots » Wed Feb 08, 2006 7:28 pm
    10 Replies
    6255 Views
    Last post by Roots
    Sun Dec 30, 2007 8:29 pm
  • Pixel Doubling Bug Redux
    by AMDmi3 » Mon Dec 10, 2007 8:42 pm
    6 Replies
    5624 Views
    Last post by AMDmi3
    Tue Dec 11, 2007 2:52 am
  • Demo 0.2.1 -- Beta Test
    by Roots » Mon Dec 03, 2007 2:06 am
    43 Replies
    23020 Views
    Last post by AMDmi3
    Mon Dec 10, 2007 8:24 pm
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