

So if i got it right, the game will have 1-3 "remedies" (sorry for the usage of FF term). Something like this:
Lesser Remedy
Greater Remedy
Mighty Remedy
So i was thinking maybe status effects could be of different ranks? Like This:
Lesser Poison/Blindness/[Status Effect]
Greater Poison/Blindness/[Status Effect]
Mighty Poison/Blindness/[Status Effect]
It seems inituative to me that Lesser poison can be healed by lesser remedy. But the catch i'm getting to is that lesser remedies & healing effect wiil have effect on Greater/ Mighty status effects.
Allow me to make a example.
Claudius is hit by the Dire Octopus's "ink" attack and gets himself "lesser poison" and "lesser blindness". He uses a potion of Lesser Remedy and all is well.
On a other fight, scorpion hits Claudius with his stinger, inflicting "Greater Poison". A team member uses Lesser Remedy on Claudius, and the Scorpions poison is milded to "lesser poison". Greater (or mighty) remedy would have gotten rid of the whole thing.
This might also allow for status attacks to be cumulative. Casting "Lesser Confusion" succesfully two times in row makes the status a "Greater Confusion". If you manage to do it three times, its "Mighty Confusion".
Some negative sides i see on this:
- The game must inform whenever your character is hit by "lesser Blindness" or by a "Mighty Blindness". If the game uses the old FF trick "symbols above the characters head" - way, the coloring of the symbols might be different depending on the status. (Green= Lesser, Yellow= Greater, Red = Mighty)
Some positive sides i see on this:
- Even your lesser potions always have effect on sick character, allowing lesser healing items & spells to be atlest of some use in higher levels.
- This allows for more "flavor" in opponents. Some random run-of-the-mill scorpion causes lesser poisonings, but Durk, the master assasin hits with mighty ones! (In FF the final boss causes just as severe poisonings as the random Giant Bee in the first dungeon. Just... wrong if you ask me.)
- This also brings some stragedical element in to the game. "the opponent got lesser blindness from Claudius's Drakness sword. Should i go for straight damage or make his blindness more severy by the "lesser blindness" spell.