Roots wrote:AMDmi3 wrote:> Keep an eye out for visual glitches with images or text. A very large portion of our video engine was re-written for this release
There are :(
Seems like there is a great amount of off-by-one errors in texture coords of sprites.
- Font is blurred (everywhere on 1.png, differs from label to label on other scrots)
- Some letters are wrapped (most visible on letter 'i')
- Sprites are teared (look at letters O and C (herO allaCrost) on main menu logo, look at guys' cape and sword on the background, look at the healing potion on 2.png).
Text rendering still has a few issues that need to be worked out, but I think it would have been unwise to hold off the release for another 2-4 weeks just to get our text rendering to be pixel perfect.
Sure, it's not that critical. But note that there's not only fonts, but the same problem with _all_ sprites in the game (just noticed tears on terrain too). It's just that fonts are rendeder with LINEAR filter, while other sprites with NEAREST. But I guess I was wrong claiming that there's `great amount of errors' - more likely it's single bug in the sprite rendering engine.