eleazar wrote:"Realism" is almost never a good goal for a game, yet many people on FOSS game sites believe that realism=fun.
I'll admit, I've had my moments when I would think that a realistic game would the most awesome thing ever. And then I realize that I don't play games to emulate real life (unless they're simulators) - I play them to escape it.
Does anyone think realistic jumping physics for an overweight plumber from Brooklin would be any fun? Mario couldn't jump 24 inches (avg. NBA vertical is ~30-32in.), let alone 12 feet -- and let's not forget changing direction in mid-air.