Also, a less serious bug. Running "./allacrost" from the source directory results in a segfault.
After properly installing allacrost, and after moving dat, etc, into the appropriate directory, I can run allacrost from anywhere on the system, except the demo directory. Running from this directory results in an abort (can't find armor.lua). Weird. I guess you guys were experimenting with getting allacrost to run without installing (which is good. 1 less step to test new code), but haven't quite got it to work yet.
In case my explanations were not clear, here is an excerpt of the errors that I have encountered. Remember, this is after installing allacrost and then moving the data directories to where they should go.
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wk@ALPHA:~/svn/allacrost/demo$ ./allacrost Segmentation fault wk@ALPHA:~/svn/allacrost/demo$ allacrost cannot read dat/objects/armor.lua: No such file or directory SCRIPT ERROR: Could not load file dat/objects/armor.lua for reading. ERROR: unable to initialize GlobalManager ERROR: failed to initialize game engine, exiting... SCRIPT WARNING: Tried to close an output file when nothing was open SCRIPT WARNING: Tried to close an output file when nothing was open wk@ALPHA:~/svn/allacrost/demo$ cd src wk@ALPHA:~/svn/allacrost/demo/src$ allacrost (works just fine) wk@ALPHA:~/svn/allacrost/demo$ cd ~ wk@ALPHA:~$ allacrost (works fine here too)