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 Post subject: Re: Subversion Commit Log
PostPosted: Fri May 28, 2010 12:21 pm 
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Junior Member
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Joined: Fri Feb 26, 2010 9:08 am
Posts: 25
Committed revision #1814.
============================================================

Files Modified
M txt/fr.po

Primary Changes
First upgrade to the french translation.
(Hey. Isn't it my first commit? ;) )

I upgraded mostly the story beginning, the buy sell dialog, and status menu.

Notes
I'm sometimes stuck with fixed placed words in the menus,
(French words are sooo long), :angel:
and I wondered if it was possible to mostly place words in the same menu line
one after another base on the font metric rather than upon a fixed place.
All menus are sadly concerned. :|


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 Post subject: Re: Subversion Commit Log
PostPosted: Fri May 28, 2010 2:03 pm 
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Dictator
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Joined: Wed Jun 16, 2004 5:07 pm
Posts: 7461
Location: Austin TX
Nice. :approve: Yeah, I've been worried for a long time about having enough space in the menus for every different language. Its easy to make the menu space large enough when we're only using one language, but when we're using multiple languages its really hard to tell how big our menus should be. I figure this is something we'll have to learn and adapt as we go along because I don't know what the best answer is right now to be honest. I would just say that for now, lets be prepared that some of our menus will look a little funky when translated.

_________________
Image
Image


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 Post subject: Re: Subversion Commit Log
PostPosted: Sun Jul 04, 2010 3:00 am 
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Developer

Joined: Sun Feb 25, 2007 4:40 am
Posts: 603
Location: Maryland, USA
Committed revision #1815.
============================================================

Files Modified
M dat/maps/betrayal_room.lua
M dat/actors/map_sprites_stock.lua
A img/sprites/map/rocks.png
M txt/pt_BR.po
M txt/fr.po
M txt/es.po
M txt/allacrost.pot
M txt/en@quot.po
M txt/de.po

Primary Changes
Added some dialogue/action to the final battle scene. It doesn't look great now, but at least there's some representation of the plot sequence, and all of the dialogue is there. If someone wants to improve this, be my guest, I doubt this will be any sort of priority for me.
(By "this" I mean this particular scene. I'll be making more commits, don't worry!)


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 Post subject: Re: Subversion Commit Log
PostPosted: Mon Jul 05, 2010 10:39 pm 
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Developer

Joined: Sun Feb 25, 2007 4:40 am
Posts: 603
Location: Maryland, USA
Committed revision #1816.
============================================================

Files Modified
M src/modes/map/map_dialogue.cpp
M dat/maps/desert_training.lua
M dat/maps/new_cave.lua
M dat/maps/desert_outskirts.lua
M dat/maps/desert_barracks.lua

Primary Changes
In the Training Hall map, Claudius now spawns at the entrance where he would have come in. If you come from the outskirts map, he appears at the southern entrance, et cetera. This does introduce a new event group, but it should be able to handle any save files you're using.

Secondary Changes
Commented out some code in the map_dialogue.cpp file, since it looked like code that could be removed, and it was flooding the debug console.


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 Post subject: Re: Subversion Commit Log
PostPosted: Mon Jul 19, 2010 11:45 pm 
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Junior Member
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Joined: Tue Jun 09, 2009 11:28 pm
Posts: 21
Location: Santa Catarina, Brazil
Committed revision #1817.
============================================================
Files Modified
M txt/pt_BR.po
M txt/fr.po
M txt/es.po
M txt/allacrost.pot
M txt/en@quot.po
M txt/de.po

Primary Changes
Updated POT file and the Brazilian Portuguese translation - the other translations are affected by the POT file update, that's the reason for their commit.


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 Post subject: Re: Subversion Commit Log
PostPosted: Sat Aug 21, 2010 11:49 pm 
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Developer

Joined: Sun Feb 25, 2007 4:40 am
Posts: 603
Location: Maryland, USA
Committed revision #1818.
============================================================

Files Modified
M mus/Betrayal_Battle.ogg

Primary Changes
Updated the "Betrayal Battle" theme to the one Rain gave us a couple of days ago.


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 Post subject: Re: Subversion Commit Log
PostPosted: Sun Aug 22, 2010 6:13 pm 
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Developer

Joined: Sun Feb 25, 2007 4:40 am
Posts: 603
Location: Maryland, USA
Committed revision #1819, #1820.
============================================================

Files Modified
M dat/credits.lua

Primary Changes
Added marcavis and Bertram to the credits file.


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 Post subject: Re: Subversion Commit Log
PostPosted: Mon Aug 23, 2010 11:39 am 
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Junior Member
User avatar

Joined: Fri Feb 26, 2010 9:08 am
Posts: 25
Committed revision #1821.
============================================================

Files Modified
M dat/credits.lua
M txt/fr.po

Primary Changes
Reviewed the French translation completely.
Fixed a ton of little things, and update the translation to 100%.
The main things that was done are:
- Menu string simplification to fit space available.
- Reviewed the story to clear out the fuzzies left.
- Changed knighthood meaning to something more like Order,
as agreed with Marcavis.

Secondary Changes
Added my real name to the credits.

Primary notes:
Those strings are untranslatable:
Body
Tail
Miss
Victory!!!
Select target
HP, SP (in fight)
XP Gained:
XP To Next:
Skills Learned
Barracks
Training Hall
Western Cave

And of course: Every item, equipment, monster names.

I'm also very sorry to have missed the demo release from one day.


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 Post subject: Re: Subversion Commit Log
PostPosted: Mon Aug 30, 2010 3:48 am 
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Developer

Joined: Sun Feb 25, 2007 4:40 am
Posts: 603
Location: Maryland, USA
Committed revision #1823.
============================================================
Files Modified
A src/luabind
A ton of files in src/luabind
M configure.ac
M Makefile.am

Primary Changes
Checked all of luabind into the source tree. It's about 200 files, but only about 800 KB, less than any one of our music tracks. This is going to make it easier to keep luabind consistent across platforms and avoid build problems with Boost::Build, which as we know is a horrible POS that needs to go away already. The Linux version is now set up to use this; I'm going to try to set the Windows version to do likewise so we don't have version problems with it.


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 Post subject: Re: Subversion Commit Log
PostPosted: Wed Sep 08, 2010 12:47 am 
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Junior Member
User avatar

Joined: Tue Jun 09, 2009 11:28 pm
Posts: 21
Location: Santa Catarina, Brazil
Committed revision #1824.
============================================================
Files Modified
M txt/pt_BR.po

Primary Changes
Reviewed some messages in the Portuguese (Brazil) translation.


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