Hey guys, I'm wondering if you can recall some of the major bugs and design issues that you've worked on while you were here. I'm talking about the epic stuff, where you saved the day. I'm also looking for someone to help me recall the ones that I've done (there are so many ). I bring this up because in job interviews I am often asked the question "tell me about a really difficult bug that you resolved and how you went about fixing it". In fact, I was asked the same question in an interview just this morning and I answered with the duplicate/doubling pixel line bug that we used to have in map mode. I couldn't recall too well about how I fixed that one though. Usually when I'm working on a bug for a long period of time, as soon as I fix it I selectively erase it from memory because it was so painful.
Anyway, hope you all have some good stories to share.
For discussion of the code running behind the game
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