Item/Weapon/Technique Icons

For discussing and sharing all forms of artwork related to the game

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Ranger M
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Postby Ranger M » Fri Sep 01, 2006 8:05 pm

fmunoz wrote:I had done a couple more of items, a amber pendant and a kantele (finnish musical instrument)
[img:60:60]http://exong.net/wesnoth-attach/files/ambernecklace_526.png[/img]

[img:60:60]http://exong.net/wesnoth-attach/files/kantele_165.png[/img]

Maybe they need a bit more work on them...

And I think that there is another wall shield in imperial era (but it really looks like the other one).


Of the ones in the imperial era, these are the ones closest to the same style as the others.

By Turin:[img:60:60]http://exong.net/wesnoth-attach/files/pilum_131.png[/img]

By Me:Image
Image

By someone:ImageImage
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Jetryl
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Postby Jetryl » Sat Sep 02, 2006 7:11 am

Very interesting. I'll get around to doing edits of these, hopefully tonight.

Fmuñoz: Those two icons of yours are very good, and look professional as they are.

You're right though, that a few improvements could be made (and here it helps to have two brains working on the subject - I suffer from the same thing when I'm working on something solo). For the necklace, the only change I would make would be to make the string much more visible.

For the Kantele, it's much more difficult. It might almost help to zoom in on the thing, but on the other hand that would make it less clear what the shape of the whole thing is; and this is not exactly a familiar object. Making the strings visible and changing the colors ever so slightly might be good.
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Roots
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Postby Roots » Sun Sep 10, 2006 9:23 pm

Once we make the move to supporting multiple images stored in a single file, it should make management of these icons much easier. By the way, why the change on the sheild? I undrestand how the armor and the greaves are improved, but the green streak across the shield and the claw marks make it a little overembellished IMHO. The initial set of equipment is typically plain and common-place, so I thought that sheild fit perfectly. :shrug:
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Jetryl
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Postby Jetryl » Mon Sep 11, 2006 12:16 pm

Once we make the move to supporting multiple images stored in a single file, it should make management of these icons much easier.

I already have all of these as single files, fwiw. Those are how I work with them - doing a whole block of these at once would be weird.

By the way, why the change on the shield? I understand how the armor and the greaves are improved, but the green streak across the shield and the claw marks make it a little overembellished IMHO. The initial set of equipment is typically plain and common-place, so I thought that shield fit perfectly.


Because ... I did. I've removed those extra embellishments, by and large, for the version you see below:

{Side note - yes, I know the strings on the kantele aren't straight - fix coming later}

More:
[img:360:120]http://www.allacrost.org/staff/user/jetryl/Items/item-icons.png[/img]
[img:480:660]http://www.allacrost.org/staff/user/jetryl/Items/weapon-icons.png[/img]
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Ranger M
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Postby Ranger M » Tue Sep 12, 2006 11:01 am

Jetryl on Wesnoth forums wrote:Cool. Hey, you know what?

Post every icon you've made over there, and I'll edit them into awesomeosity. Key?

Especially on something like this, you'd stand to learn more when you see something you created yourself get directly edited, rather than anyone else's work.


I didn't actually mean the icons, I meant the dragon (see non allacrost art topic), but I have made some other icons which I could probably give to allacrost anyway (made them for a guy whose project seems to have crashed which means I never got paid :cry: , but I'll get over it, and you guys can use them instead, if he resurects it I can always make some new ones as he probably wont want GPL).

anyway, here they are, they are bigger than the wesnoth ones, 100x100 including the boarder, but they can be re-sized. Also I am aware that some of them are (amulet and cloak being the worst, although I can probably fix them up, and the ring, shield and gloves being the best)

[img:390:130]http://ic1.deviantart.com/fs11/i/2006/190/c/2/Afelhem_Icons_by_RangerM.png[/img]

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fmunoz
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Postby fmunoz » Thu Sep 21, 2006 11:04 am

The leather bag icon by wayfarer seems still missing.
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Jetryl
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Postby Jetryl » Sat Sep 23, 2006 8:07 am

fmunoz wrote:The leather bag icon by wayfarer seems still missing.


Working on it. Thanks.
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Jody_Thain
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Postby Jody_Thain » Tue Oct 03, 2006 7:51 pm

Made a change to the Wiki, im doing the Battle mode icons, I'll post them as I complete them :approve:
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Jody_Thain
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Postby Jody_Thain » Tue Oct 03, 2006 8:43 pm

[IMG:40:40]http://img438.imageshack.us/img438/7475/defencetabnm4.gif[/img]

Thats the first one, Defence tab. Let me know what you think, I can work on it more if needed, The size of that one is 50x50, Think thats 50x50 too, I dont know if its re-sized or not. :approve: [/img]
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Postby Roots » Tue Oct 03, 2006 8:56 pm

Jody: icons are 60x60 and they should be in the same format as the ones that Jetryl posted above. (Same amount of transparency on icon edges, same border). We don't want to have a bunch of inconsistent looking icons now do we? :) We could use more armor icons if icons are what you wish to work on. I'm not really sure what that defence tab is intended to be used for. :huh:
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Jody_Thain
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Postby Jody_Thain » Tue Oct 03, 2006 9:14 pm

ah, ok. What kinda armour icons do you still need? :bash:
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Jetryl
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Postby Jetryl » Wed Oct 04, 2006 9:41 am

Jody_Thain wrote:ah, ok. What kinda armour icons do you still need? :bash:


Hey, if you want to work on this game, what would be totally useful would be tile art. Even if it's not really good, just having it in an "acceptable" state would really help us out, because we can edit it later. :approve: We need tiles for town buildings, and for indoors.


Fmunoz, and I pretty much have these armor icons under control - they and basically all interface icons are being done in a painterly style, not unlike Warcraft's.


(P.S. - props on the sig. Lee's one of my favorite characters. ;) )
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Jody_Thain
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Postby Jody_Thain » Wed Oct 04, 2006 5:15 pm

ok :) I'll get on it after, I'm busy atm, just got World of Warcraft, came in today :) I'll get on the tiles after though.

Lees my favourite too ;) there's a test thing if you click my sig, to tell you which character you resemble

:axe:
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Postby pekka » Tue Oct 10, 2006 9:13 am

Hmm, Some very familiar graphics here.. :)
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Jetryl
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Postby Jetryl » Sun Feb 11, 2007 11:17 am

Almost no updates/changes, except for a new potion icon:

[img:360:180]http://www.allacrost.org/staff/user/jetryl/Items/item-icons.png[/img]
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Jetryl
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Postby Jetryl » Sun Mar 04, 2007 11:46 am

Cleaned the Kantele icon by quite a bit - I'm ashamed at how bad the previous "improvement" was, fortunately that now seems to be off the 'net.



I've now made a full set of four _green_ potion icons, and there will be more, in other colors, to come. I'm planning on pairing these with small, animated (bubbling) sprite images of each class - my hope is that these large, painterly icons will be used in all menus - including the menu where the current "red potion sprite" is used. Meanwhile, the sprites will be used on the map as acquireable items. So long as we limit it to about one sprite per each major class of item (sometimes splitting major classes like swords), it should be trivial for me to make sprites for all the items in the game.

The idea is that we have four magnitudes of potion, just like we have four magnitudes of status FX. Green is meant to be "healing", the light-blue potion a Skill-Point recharger; more musing on the subject can be seen here:
http://www.allacrost.org/forum/viewtopi ... 8669#18669


[img:300:60]http://www.allacrost.org/staff/user/jetryl/Items/potion-icons.png[/img]
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Drakkoon
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Postby Drakkoon » Sun Mar 04, 2007 4:10 pm

I'm in love with the potions, they look so nice.. and glowy.. green.. is that absinthe? :devil:
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turin
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Postby turin » Mon Mar 05, 2007 12:54 am

The one on the far right appears to have eyes and a mouth. :huh: Are those supposed to be bubbles?
I am Turin Turambar, Master of Doom, by Doom Mastered.
Also a general meddler at the Wesnoth forums.
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Jetryl
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Postby Jetryl » Tue Mar 06, 2007 1:05 am

turin wrote:The one on the far right appears to have eyes and a mouth. :huh: Are those supposed to be bubbles?


Yes, they're supposed to be bubbles. I tweaked it to get rid of that.

Anyways, here are 3 out of what would finally be 4 red potion icons:
[img:240:120]http://www.allacrost.org/staff/user/jetryl/Items/potion-icons.png[/img]
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Drakkoon
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Postby Drakkoon » Tue Mar 06, 2007 1:21 am

More more more! I can't get enough of those potions!

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