#include <script.h>
Inheritance diagram for hoa_script::ScriptDescriptor:


Public Member Functions | |
| bool | IsErrorDetected () |
| Returns true if any errors have been detected but not retrieved. | |
| bool | IsFileOpen () |
| Returns true if the file is open. | |
| ScriptDescriptor () | |
| virtual | ~ScriptDescriptor () |
| If there are any error messages remaining, the destructor will print them when in debug mode. | |
Class Member Access Functions | |
| void | ClearErrors () |
| Clears any error messages that have been logged. | |
| const SCRIPT_ACCESS_MODE | GetAccessMode () |
| |
| std::string | GetErrorMessages () |
| Returns a string containing all error messages. | |
| const std::string & | GetFilename () |
| std::vector< std::string > | GetOpenTables () |
File access functions | |
| virtual void | CloseFile ()=0 |
| Closes the script file and sets the _access_mode member to SCRIPT_CLOSED. | |
| virtual bool | OpenFile ()=0 |
| Opens the file named by the classes' _filename member. | |
| virtual bool | OpenFile (const std::string &file_name)=0 |
Protected Attributes | |
| SCRIPT_ACCESS_MODE | _access_mode |
| The access mode for the file, including whether or not the file is closed. | |
| std::ostringstream | _error_messages |
| Contains a list of errors that have occured in recent operations. | |
| std::string | _filename |
| The name of the file that the class object represents. | |
| std::vector< std::string > | _open_tables |
| The names of the Lua tables that are currently open. | |
Friends | |
| class | GameScript |
****************************************************************************
This class is an abstract class for representing a Lua script file. Files with a .lua extension are human-readable, uncompiled Lua text files and files with a .hoa extension are compiled script files.
Definition at line 98 of file script.h.
| hoa_script::ScriptDescriptor::ScriptDescriptor | ( | ) | [inline] |
Definition at line 102 of file script.h.
References _access_mode, _error_messages, _filename, and hoa_script::SCRIPT_CLOSED.
| virtual hoa_script::ScriptDescriptor::~ScriptDescriptor | ( | ) | [inline, virtual] |
| void hoa_script::ScriptDescriptor::ClearErrors | ( | ) | [inline] |
Clears any error messages that have been logged.
Definition at line 148 of file script.h.
References _error_messages.
Referenced by GetErrorMessages().
| virtual void hoa_script::ScriptDescriptor::CloseFile | ( | ) | [pure virtual] |
Closes the script file and sets the _access_mode member to SCRIPT_CLOSED.
Implemented in hoa_script::ModifyScriptDescriptor, hoa_script::ReadScriptDescriptor, and hoa_script::WriteScriptDescriptor.
| const SCRIPT_ACCESS_MODE hoa_script::ScriptDescriptor::GetAccessMode | ( | ) | [inline] |
Definition at line 141 of file script.h.
References _access_mode.
| std::string hoa_script::ScriptDescriptor::GetErrorMessages | ( | ) | [inline] |
Returns a string containing all error messages.
Definition at line 160 of file script.h.
References _error_messages, and ClearErrors().
Referenced by hoa_global::GlobalAttackPoint::_LoadData(), hoa_boot::BootMode::BootMode(), hoa_global::GlobalArmor::GlobalArmor(), hoa_global::GlobalCharacter::GlobalCharacter(), hoa_global::GlobalEnemy::GlobalEnemy(), hoa_global::GlobalItem::GlobalItem(), hoa_global::GlobalSkill::GlobalSkill(), hoa_global::GlobalWeapon::GlobalWeapon(), hoa_system::GameSystem::SingletonInitialize(), and hoa_input::GameInput::SingletonInitialize().
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| const std::string& hoa_script::ScriptDescriptor::GetFilename | ( | ) | [inline] |
Definition at line 137 of file script.h.
References _filename.
Referenced by hoa_map::MapMode::_LoadTiles().
| std::vector<std::string> hoa_script::ScriptDescriptor::GetOpenTables | ( | ) | [inline] |
Definition at line 166 of file script.h.
References _open_tables.
| bool hoa_script::ScriptDescriptor::IsErrorDetected | ( | ) | [inline] |
Returns true if any errors have been detected but not retrieved.
Definition at line 132 of file script.h.
References _error_messages.
Referenced by hoa_global::GlobalAttackPoint::_LoadData(), hoa_boot::BootMode::BootMode(), hoa_script::WriteScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CloseFile(), hoa_global::GlobalArmor::GlobalArmor(), hoa_global::GlobalCharacter::GlobalCharacter(), hoa_global::GlobalEnemy::GlobalEnemy(), hoa_global::GlobalItem::GlobalItem(), hoa_global::GlobalSkill::GlobalSkill(), hoa_global::GlobalWeapon::GlobalWeapon(), hoa_editor::Grid::LoadMap(), hoa_system::GameSystem::SingletonInitialize(), hoa_input::GameInput::SingletonInitialize(), and hoa_editor::Tileset::Tileset().
| bool hoa_script::ScriptDescriptor::IsFileOpen | ( | ) | [inline] |
Returns true if the file is open.
Definition at line 128 of file script.h.
References _access_mode, and hoa_script::SCRIPT_CLOSED.
Referenced by hoa_global::GameGlobal::_LoadCharacter(), hoa_global::GlobalAttackPoint::_LoadData(), hoa_global::GameGlobal::_LoadEvents(), hoa_global::GameGlobal::_LoadInventory(), hoa_global::GameGlobal::_SaveCharacter(), hoa_global::GameGlobal::_SaveEvents(), hoa_global::GameGlobal::_SaveInventory(), hoa_script::WriteScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::~ModifyScriptDescriptor(), hoa_script::ReadScriptDescriptor::~ReadScriptDescriptor(), and hoa_script::WriteScriptDescriptor::~WriteScriptDescriptor().
| virtual bool hoa_script::ScriptDescriptor::OpenFile | ( | ) | [pure virtual] |
Opens the file named by the classes' _filename member.
Implemented in hoa_script::ModifyScriptDescriptor, hoa_script::ReadScriptDescriptor, and hoa_script::WriteScriptDescriptor.
| virtual bool hoa_script::ScriptDescriptor::OpenFile | ( | const std::string & | file_name | ) | [pure virtual] |
| file_name | The name of the Lua file to be opened. |
Implemented in hoa_script::ModifyScriptDescriptor, hoa_script::ReadScriptDescriptor, and hoa_script::WriteScriptDescriptor.
friend class GameScript [friend] |
Reimplemented in hoa_script::ModifyScriptDescriptor, hoa_script::ReadScriptDescriptor, and hoa_script::WriteScriptDescriptor.
The access mode for the file, including whether or not the file is closed.
Definition at line 175 of file script.h.
Referenced by hoa_script::WriteScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CloseFile(), GetAccessMode(), IsFileOpen(), hoa_script::ModifyScriptDescriptor::OpenFile(), ScriptDescriptor(), hoa_script::ModifyScriptDescriptor::~ModifyScriptDescriptor(), hoa_script::ReadScriptDescriptor::~ReadScriptDescriptor(), and hoa_script::WriteScriptDescriptor::~WriteScriptDescriptor().
std::ostringstream hoa_script::ScriptDescriptor::_error_messages [protected] |
Contains a list of errors that have occured in recent operations.
Definition at line 178 of file script.h.
Referenced by hoa_script::ModifyScriptDescriptor::_AddNewData(), hoa_script::ModifyScriptDescriptor::_CommitTable(), hoa_script::ReadScriptDescriptor::_DoesDataExist(), hoa_script::ModifyScriptDescriptor::_ModifyData(), hoa_script::ReadScriptDescriptor::_ReadData(), hoa_script::ReadScriptDescriptor::_ReadDataVector(), hoa_script::ReadScriptDescriptor::_ReadDataVectorHelper(), hoa_script::ReadScriptDescriptor::_ReadTableKeys(), hoa_script::WriteScriptDescriptor::_WriteData(), hoa_script::WriteScriptDescriptor::_WriteDataVector(), hoa_script::WriteScriptDescriptor::_WriteTablePath(), hoa_script::WriteScriptDescriptor::BeginCommentBlock(), ClearErrors(), hoa_script::WriteScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseTable(), hoa_script::ModifyScriptDescriptor::CommitChanges(), hoa_script::WriteScriptDescriptor::EndCommentBlock(), hoa_script::WriteScriptDescriptor::EndTable(), GetErrorMessages(), hoa_script::ReadScriptDescriptor::GetTableSize(), IsErrorDetected(), hoa_script::ReadScriptDescriptor::OpenTable(), hoa_script::ReadScriptDescriptor::ReadFunctionPointer(), ScriptDescriptor(), hoa_script::WriteScriptDescriptor::WriteBool(), hoa_script::WriteScriptDescriptor::WriteBoolVector(), hoa_script::ModifyScriptDescriptor::~ModifyScriptDescriptor(), hoa_script::ReadScriptDescriptor::~ReadScriptDescriptor(), and hoa_script::WriteScriptDescriptor::~WriteScriptDescriptor().
std::string hoa_script::ScriptDescriptor::_filename [protected] |
The name of the file that the class object represents.
Definition at line 172 of file script.h.
Referenced by hoa_script::GameScript::_AddOpenFile(), hoa_script::GameScript::_RemoveOpenFile(), hoa_script::WriteScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CommitChanges(), GetFilename(), hoa_script::WriteScriptDescriptor::OpenFile(), hoa_script::ReadScriptDescriptor::OpenFile(), hoa_script::ModifyScriptDescriptor::OpenFile(), ScriptDescriptor(), hoa_script::ModifyScriptDescriptor::~ModifyScriptDescriptor(), hoa_script::ReadScriptDescriptor::~ReadScriptDescriptor(), and hoa_script::WriteScriptDescriptor::~WriteScriptDescriptor().
std::vector<std::string> hoa_script::ScriptDescriptor::_open_tables [protected] |
The names of the Lua tables that are currently open.
Definition at line 181 of file script.h.
Referenced by hoa_script::ModifyScriptDescriptor::_AddNewData(), hoa_script::ReadScriptDescriptor::_DoesDataExist(), hoa_script::ModifyScriptDescriptor::_ModifyData(), hoa_script::ReadScriptDescriptor::_ReadData(), hoa_script::ReadScriptDescriptor::_ReadDataVector(), hoa_script::ReadScriptDescriptor::_ReadTableKeys(), hoa_script::WriteScriptDescriptor::_WriteData(), hoa_script::WriteScriptDescriptor::_WriteDataVector(), hoa_script::WriteScriptDescriptor::_WriteTablePath(), hoa_script::WriteScriptDescriptor::BeginTable(), hoa_script::ReadScriptDescriptor::CloseAllTables(), hoa_script::WriteScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseFile(), hoa_script::ModifyScriptDescriptor::CloseFile(), hoa_script::ReadScriptDescriptor::CloseTable(), hoa_script::WriteScriptDescriptor::EndTable(), GetOpenTables(), hoa_script::ReadScriptDescriptor::GetTableSize(), hoa_script::ReadScriptDescriptor::OpenTable(), hoa_script::WriteScriptDescriptor::WriteBool(), hoa_script::WriteScriptDescriptor::WriteBoolVector(), hoa_script::ModifyScriptDescriptor::~ModifyScriptDescriptor(), hoa_script::ReadScriptDescriptor::~ReadScriptDescriptor(), and hoa_script::WriteScriptDescriptor::~WriteScriptDescriptor().
1.5.1