| _advanced_display | hoa_video::GameVideo | [private] |
| _animation_counter | hoa_video::GameVideo | [private] |
| _BindTexture(GLuint tex_ID) | hoa_video::GameVideo | [private] |
| _blend | hoa_video::GameVideo | [private] |
| _CacheGlyphs(const uint16 *uText, FontProperties *fp) | hoa_video::GameVideo | [private] |
| _context_stack | hoa_video::GameVideo | [private] |
| _ConvertImageToGrayscale(const private_video::ImageLoadInfo &src, private_video::ImageLoadInfo &dst) const | hoa_video::GameVideo | [private] |
| _ConvertXAlign(int32 xalign) | hoa_video::GameVideo | [private] |
| _ConvertYAlign(int32 yalign) | hoa_video::GameVideo | [private] |
| _coord_sys | hoa_video::GameVideo | [private] |
| _CreateBlankGLTexture(int32 width, int32 height) | hoa_video::GameVideo | [private] |
| _CreateTempFilename(const std::string &extension) | hoa_video::GameVideo | [private] |
| _CreateTexSheet(int32 width, int32 height, private_video::TexSheetType type, bool is_static) | hoa_video::GameVideo | [private] |
| _current_debug_TexSheet | hoa_video::GameVideo | [private] |
| _current_font | hoa_video::GameVideo | [private] |
| _current_frame_diff | hoa_video::GameVideo | [private] |
| _current_text_color | hoa_video::GameVideo | [private] |
| _DEBUG_ShowAdvancedStats() | hoa_video::GameVideo | [private] |
| _DEBUG_ShowTexSheet() | hoa_video::GameVideo | [private] |
| _default_menu_cursor | hoa_video::GameVideo | [private] |
| _DeleteImage(private_video::Image *const image) | hoa_video::GameVideo | [private] |
| _DeleteImage(StillImage &id) | hoa_video::GameVideo | [private] |
| _DeleteImage(AnimatedImage &id) | hoa_video::GameVideo | [private] |
| _DeleteTempTextures() | hoa_video::GameVideo | [private] |
| _DeleteTexture(GLuint tex_ID) | hoa_video::GameVideo | [private] |
| _DrawElement(const private_video::ImageElement &element, const Color *color_array) | hoa_video::GameVideo | [private] |
| _DrawStillImage(const StillImage &img) | hoa_video::GameVideo | [private] |
| _DrawStillImage(const StillImage &img, const Color &color) | hoa_video::GameVideo | [private] |
| _DrawTextHelper(const uint16 *const uText) | hoa_video::GameVideo | [private] |
| _fader | hoa_video::GameVideo | [private] |
| _fog_color | hoa_video::GameVideo | [private] |
| _fog_intensity | hoa_video::GameVideo | [private] |
| _font_map | hoa_video::GameVideo | [private] |
| _fps_display | hoa_video::GameVideo | [private] |
| _fullscreen | hoa_video::GameVideo | [private] |
| _gamma_value | hoa_video::GameVideo | [private] |
| _GenTexLine(uint16 *line, FontProperties *fp) | hoa_video::GameVideo | [private] |
| _GetBufferFromImage(hoa_video::private_video::ImageLoadInfo &buffer, hoa_video::private_video::Image *img) const | hoa_video::GameVideo | [private] |
| _GetBufferFromTexture(hoa_video::private_video::ImageLoadInfo &buffer, hoa_video::private_video::TexSheet *texture) const | hoa_video::GameVideo | [private] |
| _GetImageInfoJpeg(const std::string &file_name, uint32 &rows, uint32 &cols, uint32 &bpp) | hoa_video::GameVideo | [private] |
| _GetImageInfoPng(const std::string &file_name, uint32 &rows, uint32 &cols, uint32 &bpp) | hoa_video::GameVideo | [private] |
| _GetTextShadowColor(FontProperties *fp) | hoa_video::GameVideo | [private] |
| _height | hoa_video::GameVideo | [private] |
| _images | hoa_video::GameVideo | [private] |
| _InsertImageInTexSheet(private_video::Image *image, private_video::ImageLoadInfo &load_info, bool is_static) | hoa_video::GameVideo | [private] |
| _last_tex_ID | hoa_video::GameVideo | [private] |
| _light_color | hoa_video::GameVideo | [private] |
| _light_overlay | hoa_video::GameVideo | [private] |
| _lightning_active | hoa_video::GameVideo | [private] |
| _lightning_current_time | hoa_video::GameVideo | [private] |
| _lightning_data | hoa_video::GameVideo | [private] |
| _lightning_end_time | hoa_video::GameVideo | [private] |
| _LoadImage(StillImage &id) | hoa_video::GameVideo | [private] |
| _LoadImage(AnimatedImage &id) | hoa_video::GameVideo | [private] |
| _LoadImageHelper(StillImage &id) | hoa_video::GameVideo | [private] |
| _LoadMultiImage(std::vector< StillImage > &images, const std::string &file_name, const uint32 &rows, const uint32 &cols) | hoa_video::GameVideo | [private] |
| _LoadRawImage(const std::string &file_name, private_video::ImageLoadInfo &load_info) | hoa_video::GameVideo | [private] |
| _LoadRawImageJpeg(const std::string &file_name, private_video::ImageLoadInfo &load_info) | hoa_video::GameVideo | [private] |
| _LoadRawImagePng(const std::string &file_name, private_video::ImageLoadInfo &load_info) | hoa_video::GameVideo | [private] |
| _next_temp_file | hoa_video::GameVideo | [private] |
| _num_draw_calls | hoa_video::GameVideo | [private] |
| _num_tex_switches | hoa_video::GameVideo | [private] |
| _particle_effect_defs | hoa_video::GameVideo | [private] |
| _particle_manager | hoa_video::GameVideo | [private] |
| _PopContext() | hoa_video::GameVideo | [private] |
| _PushContext() | hoa_video::GameVideo | [private] |
| _rectangle_image | hoa_video::GameVideo | [private] |
| _ReloadImagesToSheet(private_video::TexSheet *tex_sheet) | hoa_video::GameVideo | [private] |
| _RemoveImage(private_video::Image *image_to_remove) | hoa_video::GameVideo | [private] |
| _RemoveSheet(private_video::TexSheet *sheet_to_remove) | hoa_video::GameVideo | [private] |
| _RGBAToRGB(const private_video::ImageLoadInfo &src, private_video::ImageLoadInfo &dst) const | hoa_video::GameVideo | [private] |
| _RoundForce(float force) | hoa_video::GameVideo | [private] |
| _SaveJpeg(const std::string &file_name, hoa_video::private_video::ImageLoadInfo &info) const | hoa_video::GameVideo | [private] |
| _SavePng(const std::string &file_name, hoa_video::private_video::ImageLoadInfo &info) const | hoa_video::GameVideo | [private] |
| _SaveTempTextures() | hoa_video::GameVideo | [private] |
| _scissor_enabled | hoa_video::GameVideo | [private] |
| _scissor_rect | hoa_video::GameVideo | [private] |
| _ScreenCoordX(float x) | hoa_video::GameVideo | [private] |
| _ScreenCoordY(float y) | hoa_video::GameVideo | [private] |
| _shake_forces | hoa_video::GameVideo | [private] |
| _ShouldSmooth() | hoa_video::GameVideo | [private] |
| _singleton_reference | hoa_utils::Singleton< T > | [protected, static] |
| _target | hoa_video::GameVideo | [private] |
| _temp_fullscreen | hoa_video::GameVideo | [private] |
| _temp_height | hoa_video::GameVideo | [private] |
| _temp_width | hoa_video::GameVideo | [private] |
| _tex_sheets | hoa_video::GameVideo | [private] |
| _text_shadow | hoa_video::GameVideo | [private] |
| _UpdateShake(int32 frame_time) | hoa_video::GameVideo | [private] |
| _uses_lights | hoa_video::GameVideo | [private] |
| _viewport | hoa_video::GameVideo | [private] |
| _width | hoa_video::GameVideo | [private] |
| _x | hoa_video::GameVideo | [private] |
| _x_align | hoa_video::GameVideo | [private] |
| _x_flip | hoa_video::GameVideo | [private] |
| _x_shake | hoa_video::GameVideo | [private] |
| _y | hoa_video::GameVideo | [private] |
| _y_align | hoa_video::GameVideo | [private] |
| _y_flip | hoa_video::GameVideo | [private] |
| _y_shake | hoa_video::GameVideo | [private] |
| AddParticleEffect(const std::string &particle_effect_filename, float x, float y, bool reload=false) | hoa_video::GameVideo | |
| ApplyLightingOverlay() | hoa_video::GameVideo | |
| ApplySettings() | hoa_video::GameVideo | |
| CalculateScreenRect(float left, float right, float bottom, float top) | hoa_video::GameVideo | |
| CalculateTextWidth(const std::string &font_name, const hoa_utils::ustring &text) | hoa_video::GameVideo | |
| CalculateTextWidth(const std::string &font_name, const std::string &text) | hoa_video::GameVideo | |
| CaptureScreen(StillImage &id) | hoa_video::GameVideo | |
| Clear() | hoa_video::GameVideo | |
| Clear(const Color &c) | hoa_video::GameVideo | |
| DEBUG_NextTexSheet() | hoa_video::GameVideo | |
| DEBUG_PrevTexSheet() | hoa_video::GameVideo | |
| DeleteImage(ImageDescriptor &id) | hoa_video::GameVideo | |
| DeleteMenuSkin(std::string &skin_name) | hoa_video::GameVideo | [inline] |
| DisableFog() | hoa_video::GameVideo | |
| DisablePointLights() | hoa_video::GameVideo | |
| DisableSceneLighting() | hoa_video::GameVideo | |
| Display(int32 frame_time) | hoa_video::GameVideo | |
| Draw(const RenderedString &string) | hoa_video::GameVideo | |
| Draw(const RenderedLine &line, int32 tex_index) | hoa_video::GameVideo | |
| DrawFPS(uint32 frame_time) | hoa_video::GameVideo | |
| DrawFullscreenOverlay(const Color &color) | hoa_video::GameVideo | |
| DrawGrid(float x, float y, float x_step, float y_step, const Color &c) | hoa_video::GameVideo | |
| DrawHalo(const StillImage &id, float x, float y, const Color &color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | hoa_video::GameVideo | |
| DrawImage(const ImageDescriptor &id) | hoa_video::GameVideo | |
| DrawImage(const ImageDescriptor &id, const Color &color) | hoa_video::GameVideo | |
| DrawLight(const StillImage &id, float x, float y, const Color &color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | hoa_video::GameVideo | |
| DrawLightning() | hoa_video::GameVideo | |
| DrawParticleEffects() | hoa_video::GameVideo | |
| DrawRectangle(const float width, const float height, const Color &color) | hoa_video::GameVideo | |
| DrawText(const std::string &text) | hoa_video::GameVideo | |
| DrawText(const hoa_utils::ustring &uText) | hoa_video::GameVideo | |
| EnableFog(const Color &color, float intensity) | hoa_video::GameVideo | |
| EnablePointLights() | hoa_video::GameVideo | |
| EnableSceneLighting(const Color &color) | hoa_video::GameVideo | |
| EnableScissoring(bool enable) | hoa_video::GameVideo | |
| EnableTextShadow(bool enable) | hoa_video::GameVideo | |
| FadeScreen(const Color &color, float fade_time) | hoa_video::GameVideo | |
| GameVideo() | hoa_video::GameVideo | [private] |
| GetCoordSys() const | hoa_video::GameVideo | [inline] |
| GetDefaultCursor() | hoa_video::GameVideo | |
| GetDrawPosition(float &x, float &y) | hoa_video::GameVideo | |
| GetFont() const | hoa_video::GameVideo | |
| GetFontProperties(const std::string &font_name) | hoa_video::GameVideo | |
| GetFrameChange() | hoa_video::GameVideo | [inline] |
| GetGamma() | hoa_video::GameVideo | |
| GetHeight() const | hoa_video::GameVideo | [inline] |
| GetImageInfo(const std::string &file_name, uint32 &rows, uint32 &cols, uint32 &bpp) | hoa_video::GameVideo | |
| GetNumParticles() | hoa_video::GameVideo | |
| GetParticleEffect(ParticleEffectID id) | hoa_video::GameVideo | |
| GetPixelSize(double &x, double &y) | hoa_video::GameVideo | [inline] |
| GetSceneLightingColor() | hoa_video::GameVideo | |
| GetScissorRect() | hoa_video::GameVideo | [inline] |
| GetTextColor() const | hoa_video::GameVideo | |
| GetWidth() const | hoa_video::GameVideo | [inline] |
| hoa_utils::Singleton< GameVideo > class | hoa_video::GameVideo | [friend] |
| IsFading() | hoa_video::GameVideo | |
| IsFullscreen() | hoa_video::GameVideo | |
| IsMenuSkinAvailable(std::string &skin_name) const | hoa_video::GameVideo | [inline] |
| IsScissoringEnabled() | hoa_video::GameVideo | [inline] |
| IsShaking() | hoa_video::GameVideo | |
| IsValidFont(const std::string &name) | hoa_video::GameVideo | [inline] |
| LoadAnimatedImageFromElementsSize(AnimatedImage &image, const std::string &file_name, const uint32 rows, const uint32 cols) | hoa_video::GameVideo | |
| LoadAnimatedImageFromNumberElements(AnimatedImage &image, const std::string &file_name, const uint32 rows, const uint32 cols) | hoa_video::GameVideo | |
| LoadFont(const std::string &TTF_filename, const std::string &name, uint32 size) | hoa_video::GameVideo | |
| LoadImage(ImageDescriptor &id) | hoa_video::GameVideo | |
| LoadImageGrayScale(ImageDescriptor &id) | hoa_video::GameVideo | |
| LoadMenuSkin(std::string skin_name, std::string border_image, std::string background_image, bool make_default=false) | hoa_video::GameVideo | |
| LoadMenuSkin(std::string skin_name, std::string border_image, Color background_color, bool make_default=false) | hoa_video::GameVideo | |
| LoadMenuSkin(std::string skin_name, std::string border_image, Color top_left, Color top_right, Color bottom_left, Color bottom_right, bool make_default=false) | hoa_video::GameVideo | |
| LoadMenuSkin(std::string skin_name, std::string border_image, std::string background_image, Color background_color, bool make_default=false) | hoa_video::GameVideo | |
| LoadMenuSkin(std::string skin_name, std::string border_image, std::string background_image, Color top_left, Color top_right, Color bottom_left, Color bottom_right, bool make_default=false) | hoa_video::GameVideo | |
| LoadMultiImageFromElementsSize(std::vector< StillImage > &images, const std::string &filename, const uint32 width, const uint32 height) | hoa_video::GameVideo | |
| LoadMultiImageFromNumberElements(std::vector< StillImage > &images, const std::string &filename, const uint32 rows, const uint32 cols) | hoa_video::GameVideo | |
| MakeLightning(const std::string &lit_file) | hoa_video::GameVideo | |
| MakeScreenshot() | hoa_video::GameVideo | |
| MenuWindow class | hoa_video::GameVideo | [friend] |
| Move(float x, float y) | hoa_video::GameVideo | |
| MoveRelative(float dx, float dy) | hoa_video::GameVideo | |
| OptionBox class | hoa_video::GameVideo | [friend] |
| PopMatrix() | hoa_video::GameVideo | |
| PopState() | hoa_video::GameVideo | |
| private_video::FixedTexMemMgr class | hoa_video::GameVideo | [friend] |
| private_video::GUIElement class | hoa_video::GameVideo | [friend] |
| private_video::GUISupervisor class | hoa_video::GameVideo | [friend] |
| private_video::ParticleSystem class | hoa_video::GameVideo | [friend] |
| private_video::TexSheet class | hoa_video::GameVideo | [friend] |
| private_video::VariableTexMemMgr class | hoa_video::GameVideo | [friend] |
| PushMatrix() | hoa_video::GameVideo | |
| PushState() | hoa_video::GameVideo | |
| ReloadTextures() | hoa_video::GameVideo | |
| RenderedString class | hoa_video::GameVideo | [friend] |
| RenderText(const hoa_utils::ustring &txt) | hoa_video::GameVideo | |
| Rotate(float angle) | hoa_video::GameVideo | |
| SaveImage(const std::string &file_name, const std::vector< StillImage * > &image, const uint32 rows, const uint32 columns) const | hoa_video::GameVideo | |
| SaveImage(const std::string &file_name, const StillImage &image) const | hoa_video::GameVideo | |
| SaveImage(const std::string &file_name, const AnimatedImage &image) const | hoa_video::GameVideo | |
| Scale(float x, float y) | hoa_video::GameVideo | |
| SetCoordSys(float left, float right, float bottom, float top) | hoa_video::GameVideo | |
| SetCoordSys(const CoordSys &coordinate_system) | hoa_video::GameVideo | |
| SetDefaultCursor(const std::string &cursor_image_filename) | hoa_video::GameVideo | |
| SetDefaultMenuSkin(std::string &skin_name) | hoa_video::GameVideo | [inline] |
| SetDrawFlags(int32 first_flag,...) | hoa_video::GameVideo | |
| SetFont(const std::string &name) | hoa_video::GameVideo | |
| SetFontShadowStyle(const std::string &font_name, TEXT_SHADOW_STYLE style) | hoa_video::GameVideo | |
| SetFontShadowXOffset(const std::string &font_name, int32 x) | hoa_video::GameVideo | |
| SetFontShadowYOffset(const std::string &font_name, int32 y) | hoa_video::GameVideo | |
| SetFullscreen(bool fullscreen) | hoa_video::GameVideo | |
| SetGamma(float value) | hoa_video::GameVideo | |
| SetResolution(int32 width, int32 height) | hoa_video::GameVideo | |
| SetScissorRect(float left, float right, float bottom, float top) | hoa_video::GameVideo | |
| SetScissorRect(const ScreenRect &rect) | hoa_video::GameVideo | |
| SetTarget(VIDEO_TARGET target) | hoa_video::GameVideo | |
| SetTextColor(const Color &color) | hoa_video::GameVideo | [inline] |
| SetTransform(float m[16]) | hoa_video::GameVideo | |
| SetViewport(float left, float right, float bottom, float top) | hoa_video::GameVideo | |
| ShakeScreen(float force, float falloff_time, ShakeFalloff falloff=VIDEO_FALLOFF_NONE) | hoa_video::GameVideo | |
| Singleton() | hoa_utils::Singleton< T > | [inline, protected] |
| SingletonCreate() | hoa_utils::Singleton< T > | [inline, static] |
| SingletonDestroy() | hoa_utils::Singleton< T > | [inline, static] |
| SingletonGetReference() | hoa_utils::Singleton< T > | [inline, static] |
| SingletonInitialize() | hoa_video::GameVideo | [virtual] |
| StillImage class | hoa_video::GameVideo | [friend] |
| StopAllParticleEffects(bool kill_immediate=false) | hoa_video::GameVideo | |
| StopShaking() | hoa_video::GameVideo | |
| TextBox class | hoa_video::GameVideo | [friend] |
| TilesToObject(std::vector< StillImage > &tiles, std::vector< std::vector< uint32 > > indices) | hoa_video::GameVideo | |
| ToggleAdvancedDisplay() | hoa_video::GameVideo | |
| ToggleFPS() | hoa_video::GameVideo | |
| ToggleFullscreen() | hoa_video::GameVideo | |
| UnloadTextures() | hoa_video::GameVideo | |
| ~GameVideo() | hoa_video::GameVideo | |
| ~Singleton() | hoa_utils::Singleton< T > | [inline, protected, virtual] |