#include <iostream>
#include <stdarg.h>
#include "script.h"
Include dependency graph for script.cpp:

Go to the source code of this file.
Namespaces | |
| namespace | hoa_script |
Variables | |
| bool | hoa_script::SCRIPT_DEBUG = false |
| Determines whether the code in the hoa_script namespace should print debug statements or not. | |
| GameScript * | hoa_script::ScriptManager = NULL |
| The singleton pointer responsible for the interaction between the C++ engine and Lua scripts. | |
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Definition in file script.cpp.
1.5.1