script.cpp File Reference

Source file for the scripting engine. More...

#include <iostream>
#include <stdarg.h>
#include "script.h"

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Namespaces

namespace  hoa_script

Variables

bool hoa_script::SCRIPT_DEBUG = false
 Determines whether the code in the hoa_script namespace should print debug statements or not.
GameScript * hoa_script::ScriptManager = NULL
 The singleton pointer responsible for the interaction between the C++ engine and Lua scripts.


Detailed Description

Source file for the scripting engine.

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Author:
Daniel Steuernol - steu@allacrost.org, Tyler Olsen - roots@allacrost.org

Definition in file script.cpp.


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